I love how buying all power ups at once give you sht tons of balls per second, all flying into the 10x area, giving you a few millions at minimum. currently, with almost everything maxed, I get like 40 million each time I do this. now speed and value upgrades cost millions, so upgrading becomes too expensive.
would be perfect point for ascention/prestige, right?
make it give you all stats (multipliers, speed, value) multiplied by some factor.
like make it by the money amount you prestiged with divided by 1 million (so if you prestiged having a 40 million balance, the factor is 40x, so after prestige the new starting values for speed, etc. wil be 40x more than before.
hey pretty fun! maybe remove the ability to highlight text, also more upgrades sounds fun… def more multipliers and bigger playing board. overall really fun honestly
Yeah that's pretty fair, will have a look at the UI later. Built this in about 4 hours as a lil demo of a game so it's not balanced and it certainly isn't that pretty. Thanks for the feedback!
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I love how buying all power ups at once give you sht tons of balls per second, all flying into the 10x area, giving you a few millions at minimum.
currently, with almost everything maxed, I get like 40 million each time I do this.
now speed and value upgrades cost millions, so upgrading becomes too expensive.
would be perfect point for ascention/prestige, right?
make it give you all stats (multipliers, speed, value) multiplied by some factor.
like make it by the money amount you prestiged with divided by 1 million (so if you prestiged having a 40 million balance, the factor is 40x, so after prestige the new starting values for speed, etc. wil be 40x more than before.
this way, you can scale this infinitely
44.4 balls/sec is my current maximum I achieve during the all powerups time :-)
hey pretty fun! maybe remove the ability to highlight text, also more upgrades sounds fun… def more multipliers and bigger playing board. overall really fun honestly
Great game! How about some new upgrades though :)
Thanks! Any suggestions?
Suggestion: Fixed UI instead of dynamic. The UI jumping as numbers increase and go to a newline is quite jarring.
Yeah that's pretty fair, will have a look at the UI later. Built this in about 4 hours as a lil demo of a game so it's not balanced and it certainly isn't that pretty. Thanks for the feedback!
I've adjusted the labels for the stats based on your feedback :)
cool
Thanks! Hope you liked it :)